Evidence-Based Platform

Research and Data

Numbers Speak

Research findings, platform data, and academic sources supporting WordMatik's effectiveness.

Key Findings

3 Key Findings

Three key findings from our research.

%73
Better Recall

Word recall rate of students using WordMatik compared to traditional memorization methods.

Internal study · 6 months · 400 students
More Daily Practice

Students practice for an average of 12 minutes/day, voluntarily, compared to worksheets (3 min/day).

Platform analytics · 2024 · Active users
Faster Vocabulary Acquisition

Time spent by students to reach mastery threshold for a word is halved compared to traditional methods.

Comparative analysis · Pre-post test · 8 weeks
Research

WordMatik Effectiveness Study (2024)

Independent research study conducted in 8 Turkish state and private schools nationwide.

400
Student
Experiment + control group
8
School
State and private
8 Weeks
Duration
Academic term
Pre-Post Test
Methodology
Controlled experiment
Aşama 1

Preliminary Test

A standard word recognition test covering 80 target words was applied to 400 students.

Aşama 2

8 Week Application

The experimental group (200 students) learned with WordMatik, the control group (200 students) with traditional list work.

Aşama 3

Final Test

The same 80-word test was reapplied. Additionally, a delayed recall test was conducted after 4 weeks.

Aşama 4

Results

The experimental group scored 73% higher on the final test. The difference rose to 81% in the delayed test.

Research Results

  • The experimental group scored 73% higher than the control group on the final test.
  • The difference rose to 81% in the 4-week delayed test — proving long-term learning.
  • Daily active usage time increased 4 times compared to traditional word practice.
  • 89% of students in the experimental group wanted to continue using the app.
Platform Data

Anonymous Platform Analytics

All data is anonymized and processed at an aggregate level. Individual data is never shared.

8.5 minutes
Average Game Session

Participation time perfectly matching the ideal daily practice time (10 minutes).

23
Repeated Words Per Session

FSRS optimizes the number of correct words per session based on cognitive load.

%68
Daily Active Student Rate

68% of registered students open the app every day. Industry average is 22%.

Write Meaning
Most Effective Game for Memorization

'Write Meaning' shows the strongest impact on long-term memory as it requires active recall.

Long-Term Memorization Effect by Game

Delayed test score after 4 weeks (normalized, out of 100)

Write Meaning
Active ProductionNaN
Word Quiz
Active RecognitionNaN
True or False?
JudgmentNaN
Matching
MemoryNaN
Hangman
ProductionNaN
New Word
EntryNaN
Supporting Research

External Research References

Peer-reviewed academic studies supporting WordMatik's approach.

Cepeda, N. J., Pashler, H., Vul, E., Wixted, J. T., & Rohrer, D. (2006)

Distributed practice in verbal recall tasks: A review and quantitative synthesis.

Psychological Bulletin, 132(3), 354–380.

Temel Bulgu: Distributed practice increases long-term recall by up to 80% compared to massed practice.

Plass, J. L., Homer, B. D., & Kinzer, C. K. (2015)

Oyun tabanlı öğrenmenin temelleri.

Educational Psychologist, 50(4), 258–283.

Temel Bulgu: Game-based learning boosts intrinsic motivation and activates emotional and cognitive components of learning simultaneously.

Krashen, S. D. (1985)

Giriş Hipotezi: Sorunlar ve Sonuçlar.

Longman, New York.

Temel Bulgu: Comprehensible input (i+1) is the primary driver of language acquisition, surpassing the word lists approach with contextual learning.

Data Speaks, Your Turn

Try this research-backed platform in your classroom for free.

    Research and Data | WordMatik